Faults — the series
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A missing end is a fault the length of the piece
A broken end and a mispick are the same size of accident — one thread — and they condemn areas that differ by a factor of thirty. The ratio is the aspect ratio of the piece and nothing else, which makes it a fact about how cloth is made rather than about what went wrong.
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A grade charges by the length and a cutter pays by the panel
The four-point system scores a fault by how far it runs — one point to three inches, four beyond nine — and caps a linear metre at four points however many faults it holds. A cutting room pays by how many panels the fault lands in. Below a panel's length every fault costs exactly one panel while its score runs from one to four; above it the panels grow without bound and the score does not move at all. Two fifty-metre pieces built to the same 267 points a hundred square metres lose 33 per cent of their panels and 92.
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A fault map is worth most where the grade is worst
A cutter who knows where the faults are can slide the marker or break it, and only one of those is worth anything: sliding a rigid tiling to its best offset recovers two panels of fifty-five, and letting the tiling break recovers twelve — two panels in five more cloth from the same roll. The gain has a maximum in the middle of the range, because there is nothing to recover on a clean bolt and nothing to be done on a ruined one. And the prediction the grading essay made, that a map is worth most on a bolt whose faults are bunched, is false: bunching leaves clear runs for the blind cutter too.